Multidimensional Analytical Training in Education
Lubelska Akademia WSEI – Erasmus+ – logotyp
Lubelska-Akademia-WSEI-Mate-logotyp

The project is implemented within the “Erasmus+” programme, Key Action 2: cooperation for innovation and the exchange of good practices, action – Strategic Partnerships

Multidimensional Analytical Training in Education

Implementation period

01.09.2016 - 31.08.2019

Project objective

The consortium formed by WSEI together with partners from Spain and Lithuania undertook the implementation of the project MATE. The project name is an acronym from the English title – MULTIDIMENSIONAL ANALYTICAL TRAINING IN EDUCATION, i.e. multidimensional analytical training in education.

The need addressed by our proposal was the necessity to introduce chess into school education. Regardless of the child’s age, chess can improve their concentration, increase patience and perseverance, and also develop creativity, intuition, memory, as well as analytical thinking and decision‑making skills. Additionally, playing chess also teaches determination, motivation and sports‑like behaviour (Written Statement No. 5/2011 of the European Parliament of 30 November 2011).

In order to achieve the best possible effects, the introduction of chess must, however, be “wise” – it must help young people to recognise the developmental benefits of chess, as well as show that playing chess can be good fun.

To this end, our consortium plans to create modular software that will support the diagnosis of children’s cognitive skills and will offer training appropriate to the level of their competences. The software will be a tool created for teachers and trainers for use in the school environment.

Planned activities

  • A part testing cognitive skills.
  • A part containing chess training.
  • A part containing cognitive skills.

The creation and testing of the tool will be carried out with the participation of the main stakeholders, i.e. children, teachers and chess trainers.

It should be remembered that it is children aged 10–13 who will be the main beneficiaries of the expected outcomes of the project. Around their needs, expectations and possibilities the functionalities of the software will be developed.

Three years of work by experts from Poland, Spain and Lithuania resulted in the creation of an online tool – available in all the languages of the partnership. The tool (online game) was tested by a group of approximately 1,000 pupils from 3 countries. In total, during the implementation of the project, around 3,000 pupils and 95 teachers from 3 countries used the tool. Additionally, a test group of pupils playing chess from primary schools in Bogotá (Colombia) also took part in the project.

Manuals and sets of additional materials, including guides and scenarios supporting teachers’ work, are available on the project website: http://www.mchess.eu/index.php/pl/ in the “Resources” section.

An application form for access to the tool can be downloaded here: http://www.mchess.eu/index.php/pl/contact-us-2.html

Project partners

  1. Higher School of Economics and Innovation in Lublin (Poland) – Project Coordinator
  2. Vytautas Magnus University – Universitėtos Vytauto Didžiojo (Lithuania)
  3. University of Alicante – Universitat d’Alacant (Spain)
  4. University of La Laguna – Universidad de La Laguna (Spain)