

The project assumes the creation of a serious game whose main goal is to educate players in the field of internet safety. Elements of artificial intelligence will be applied in the game.
The project aims to promote the creation of creative and educational online materials for young users and to raise awareness about digital tools and online safety in all schools in Europe.
The project also aims to create a safe learning environment for young people by developing a tool with age‑appropriate settings and enhanced parental control.
Primary target group: students between 12 and 18 years of age.
Secondary target group: teachers, who will receive concepts and materials to implement the game as a training tool in the classroom.
Tertiary target group: parents of upper‑secondary‑school pupils who wish to increase their own knowledge of internet safety or to safeguard the safety of their children.
Project website: https://isafetyapp.eu/
iSafetyApp: A promotional video with students – YouTube
iSafetyApp: Film promocyjny – Students – YouTube
iSafetyApp: Film promocyjny – teachers – YouTube
iSafetyApp: A promotional video with teachers – YouTube
iSafetyApp: A promotional video with parents – YouTube
iSafetyApp: Film promocyjny – parents – YouTube